Sahara
Each player in turn moves one “pyramid” (tetrahedron, really, which is why you can move them in this fashion) by tipping it into a free adjacent space. When a pyramid enter a dark space, it can move again. A player who blocks an opposing pyramid wins the game.
5 Points1 game board with 54 triangular spaaces, 6 light pyramids & 6 dark pyramids,1 ins sheet
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